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- This is Info file gcc.info, produced by Makeinfo version 1.68 from the
- input file ./gcc.texi.
-
- INFO-DIR-SECTION Programming
- START-INFO-DIR-ENTRY
- * gcc: (gcc). The GNU Compiler Collection.
- END-INFO-DIR-ENTRY
- This file documents the use and the internals of the GNU compiler.
-
- Published by the Free Software Foundation 59 Temple Place - Suite 330
- Boston, MA 02111-1307 USA
-
- Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000 Free Software Foundation, Inc.
-
- Permission is granted to make and distribute verbatim copies of this
- manual provided the copyright notice and this permission notice are
- preserved on all copies.
-
- Permission is granted to copy and distribute modified versions of
- this manual under the conditions for verbatim copying, provided also
- that the sections entitled "GNU General Public License" and "Funding
- for Free Software" are included exactly as in the original, and
- provided that the entire resulting derived work is distributed under
- the terms of a permission notice identical to this one.
-
- Permission is granted to copy and distribute translations of this
- manual into another language, under the above conditions for modified
- versions, except that the sections entitled "GNU General Public
- License" and "Funding for Free Software", and this permission notice,
- may be included in translations approved by the Free Software Foundation
- instead of in the original English.
-
- File: gcc.info, Node: Naming Results, Next: Min and Max, Up: C++ Extensions
-
- Named Return Values in C++
- ==========================
-
- GNU C++ extends the function-definition syntax to allow you to
- specify a name for the result of a function outside the body of the
- definition, in C++ programs:
-
- TYPE
- FUNCTIONNAME (ARGS) return RESULTNAME;
- {
- ...
- BODY
- ...
- }
-
- You can use this feature to avoid an extra constructor call when a
- function result has a class type. For example, consider a function
- `m', declared as `X v = m ();', whose result is of class `X':
-
- X
- m ()
- {
- X b;
- b.a = 23;
- return b;
- }
-
- Although `m' appears to have no arguments, in fact it has one
- implicit argument: the address of the return value. At invocation, the
- address of enough space to hold `v' is sent in as the implicit argument.
- Then `b' is constructed and its `a' field is set to the value 23.
- Finally, a copy constructor (a constructor of the form `X(X&)') is
- applied to `b', with the (implicit) return value location as the
- target, so that `v' is now bound to the return value.
-
- But this is wasteful. The local `b' is declared just to hold
- something that will be copied right out. While a compiler that
- combined an "elision" algorithm with interprocedural data flow analysis
- could conceivably eliminate all of this, it is much more practical to
- allow you to assist the compiler in generating efficient code by
- manipulating the return value explicitly, thus avoiding the local
- variable and copy constructor altogether.
-
- Using the extended GNU C++ function-definition syntax, you can avoid
- the temporary allocation and copying by naming `r' as your return value
- at the outset, and assigning to its `a' field directly:
-
- X
- m () return r;
- {
- r.a = 23;
- }
-
- The declaration of `r' is a standard, proper declaration, whose effects
- are executed *before* any of the body of `m'.
-
- Functions of this type impose no additional restrictions; in
- particular, you can execute `return' statements, or return implicitly by
- reaching the end of the function body ("falling off the edge"). Cases
- like
-
- X
- m () return r (23);
- {
- return;
- }
-
- (or even `X m () return r (23); { }') are unambiguous, since the return
- value `r' has been initialized in either case. The following code may
- be hard to read, but also works predictably:
-
- X
- m () return r;
- {
- X b;
- return b;
- }
-
- The return value slot denoted by `r' is initialized at the outset,
- but the statement `return b;' overrides this value. The compiler deals
- with this by destroying `r' (calling the destructor if there is one, or
- doing nothing if there is not), and then reinitializing `r' with `b'.
-
- This extension is provided primarily to help people who use
- overloaded operators, where there is a great need to control not just
- the arguments, but the return values of functions. For classes where
- the copy constructor incurs a heavy performance penalty (especially in
- the common case where there is a quick default constructor), this is a
- major savings. The disadvantage of this extension is that you do not
- control when the default constructor for the return value is called: it
- is always called at the beginning.
-
- File: gcc.info, Node: Min and Max, Next: Destructors and Goto, Prev: Naming Results, Up: C++ Extensions
-
- Minimum and Maximum Operators in C++
- ====================================
-
- It is very convenient to have operators which return the "minimum"
- or the "maximum" of two arguments. In GNU C++ (but not in GNU C),
-
- `A <? B'
- is the "minimum", returning the smaller of the numeric values A
- and B;
-
- `A >? B'
- is the "maximum", returning the larger of the numeric values A and
- B.
-
- These operations are not primitive in ordinary C++, since you can
- use a macro to return the minimum of two things in C++, as in the
- following example.
-
- #define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))
-
- You might then use `int min = MIN (i, j);' to set MIN to the minimum
- value of variables I and J.
-
- However, side effects in `X' or `Y' may cause unintended behavior.
- For example, `MIN (i++, j++)' will fail, incrementing the smaller
- counter twice. A GNU C extension allows you to write safe macros that
- avoid this kind of problem (*note Naming an Expression's Type: Naming
- Types.). However, writing `MIN' and `MAX' as macros also forces you to
- use function-call notation for a fundamental arithmetic operation.
- Using GNU C++ extensions, you can write `int min = i <? j;' instead.
-
- Since `<?' and `>?' are built into the compiler, they properly
- handle expressions with side-effects; `int min = i++ <? j++;' works
- correctly.
-
- File: gcc.info, Node: Destructors and Goto, Next: C++ Interface, Prev: Min and Max, Up: C++ Extensions
-
- `goto' and Destructors in GNU C++
- =================================
-
- In C++ programs, you can safely use the `goto' statement. When you
- use it to exit a block which contains aggregates requiring destructors,
- the destructors will run before the `goto' transfers control.
-
- The compiler still forbids using `goto' to *enter* a scope that
- requires constructors.
-
- File: gcc.info, Node: C++ Interface, Next: Template Instantiation, Prev: Destructors and Goto, Up: C++ Extensions
-
- Declarations and Definitions in One Header
- ==========================================
-
- C++ object definitions can be quite complex. In principle, your
- source code will need two kinds of things for each object that you use
- across more than one source file. First, you need an "interface"
- specification, describing its structure with type declarations and
- function prototypes. Second, you need the "implementation" itself. It
- can be tedious to maintain a separate interface description in a header
- file, in parallel to the actual implementation. It is also dangerous,
- since separate interface and implementation definitions may not remain
- parallel.
-
- With GNU C++, you can use a single header file for both purposes.
-
- *Warning:* The mechanism to specify this is in transition. For the
- nonce, you must use one of two `#pragma' commands; in a future
- release of GNU C++, an alternative mechanism will make these
- `#pragma' commands unnecessary.
-
- The header file contains the full definitions, but is marked with
- `#pragma interface' in the source code. This allows the compiler to
- use the header file only as an interface specification when ordinary
- source files incorporate it with `#include'. In the single source file
- where the full implementation belongs, you can use either a naming
- convention or `#pragma implementation' to indicate this alternate use
- of the header file.
-
- `#pragma interface'
- `#pragma interface "SUBDIR/OBJECTS.h"'
- Use this directive in *header files* that define object classes,
- to save space in most of the object files that use those classes.
- Normally, local copies of certain information (backup copies of
- inline member functions, debugging information, and the internal
- tables that implement virtual functions) must be kept in each
- object file that includes class definitions. You can use this
- pragma to avoid such duplication. When a header file containing
- `#pragma interface' is included in a compilation, this auxiliary
- information will not be generated (unless the main input source
- file itself uses `#pragma implementation'). Instead, the object
- files will contain references to be resolved at link time.
-
- The second form of this directive is useful for the case where you
- have multiple headers with the same name in different directories.
- If you use this form, you must specify the same string to `#pragma
- implementation'.
-
- `#pragma implementation'
- `#pragma implementation "OBJECTS.h"'
- Use this pragma in a *main input file*, when you want full output
- from included header files to be generated (and made globally
- visible). The included header file, in turn, should use `#pragma
- interface'. Backup copies of inline member functions, debugging
- information, and the internal tables used to implement virtual
- functions are all generated in implementation files.
-
- If you use `#pragma implementation' with no argument, it applies to
- an include file with the same basename(1) as your source file.
- For example, in `allclass.cc', giving just `#pragma implementation'
- by itself is equivalent to `#pragma implementation "allclass.h"'.
-
- In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as
- an implementation file whenever you would include it from
- `allclass.cc' even if you never specified `#pragma
- implementation'. This was deemed to be more trouble than it was
- worth, however, and disabled.
-
- If you use an explicit `#pragma implementation', it must appear in
- your source file *before* you include the affected header files.
-
- Use the string argument if you want a single implementation file to
- include code from multiple header files. (You must also use
- `#include' to include the header file; `#pragma implementation'
- only specifies how to use the file--it doesn't actually include
- it.)
-
- There is no way to split up the contents of a single header file
- into multiple implementation files.
-
- `#pragma implementation' and `#pragma interface' also have an effect
- on function inlining.
-
- If you define a class in a header file marked with `#pragma
- interface', the effect on a function defined in that class is similar to
- an explicit `extern' declaration--the compiler emits no code at all to
- define an independent version of the function. Its definition is used
- only for inlining with its callers.
-
- Conversely, when you include the same header file in a main source
- file that declares it as `#pragma implementation', the compiler emits
- code for the function itself; this defines a version of the function
- that can be found via pointers (or by callers compiled without
- inlining). If all calls to the function can be inlined, you can avoid
- emitting the function by compiling with `-fno-implement-inlines'. If
- any calls were not inlined, you will get linker errors.
-
- ---------- Footnotes ----------
-
- (1) A file's "basename" was the name stripped of all leading path
- information and of trailing suffixes, such as `.h' or `.C' or `.cc'.
-
- File: gcc.info, Node: Template Instantiation, Next: Bound member functions, Prev: C++ Interface, Up: C++ Extensions
-
- Where's the Template?
- =====================
-
- C++ templates are the first language feature to require more
- intelligence from the environment than one usually finds on a UNIX
- system. Somehow the compiler and linker have to make sure that each
- template instance occurs exactly once in the executable if it is needed,
- and not at all otherwise. There are two basic approaches to this
- problem, which I will refer to as the Borland model and the Cfront
- model.
-
- Borland model
- Borland C++ solved the template instantiation problem by adding
- the code equivalent of common blocks to their linker; the compiler
- emits template instances in each translation unit that uses them,
- and the linker collapses them together. The advantage of this
- model is that the linker only has to consider the object files
- themselves; there is no external complexity to worry about. This
- disadvantage is that compilation time is increased because the
- template code is being compiled repeatedly. Code written for this
- model tends to include definitions of all templates in the header
- file, since they must be seen to be instantiated.
-
- Cfront model
- The AT&T C++ translator, Cfront, solved the template instantiation
- problem by creating the notion of a template repository, an
- automatically maintained place where template instances are
- stored. A more modern version of the repository works as follows:
- As individual object files are built, the compiler places any
- template definitions and instantiations encountered in the
- repository. At link time, the link wrapper adds in the objects in
- the repository and compiles any needed instances that were not
- previously emitted. The advantages of this model are more optimal
- compilation speed and the ability to use the system linker; to
- implement the Borland model a compiler vendor also needs to
- replace the linker. The disadvantages are vastly increased
- complexity, and thus potential for error; for some code this can be
- just as transparent, but in practice it can been very difficult to
- build multiple programs in one directory and one program in
- multiple directories. Code written for this model tends to
- separate definitions of non-inline member templates into a
- separate file, which should be compiled separately.
-
- When used with GNU ld version 2.8 or later on an ELF system such as
- Linux/GNU or Solaris 2, or on Microsoft Windows, g++ supports the
- Borland model. On other systems, g++ implements neither automatic
- model.
-
- A future version of g++ will support a hybrid model whereby the
- compiler will emit any instantiations for which the template definition
- is included in the compile, and store template definitions and
- instantiation context information into the object file for the rest.
- The link wrapper will extract that information as necessary and invoke
- the compiler to produce the remaining instantiations. The linker will
- then combine duplicate instantiations.
-
- In the mean time, you have the following options for dealing with
- template instantiations:
-
- 1. Compile your template-using code with `-frepo'. The compiler will
- generate files with the extension `.rpo' listing all of the
- template instantiations used in the corresponding object files
- which could be instantiated there; the link wrapper, `collect2',
- will then update the `.rpo' files to tell the compiler where to
- place those instantiations and rebuild any affected object files.
- The link-time overhead is negligible after the first pass, as the
- compiler will continue to place the instantiations in the same
- files.
-
- This is your best option for application code written for the
- Borland model, as it will just work. Code written for the Cfront
- model will need to be modified so that the template definitions
- are available at one or more points of instantiation; usually this
- is as simple as adding `#include <tmethods.cc>' to the end of each
- template header.
-
- For library code, if you want the library to provide all of the
- template instantiations it needs, just try to link all of its
- object files together; the link will fail, but cause the
- instantiations to be generated as a side effect. Be warned,
- however, that this may cause conflicts if multiple libraries try
- to provide the same instantiations. For greater control, use
- explicit instantiation as described in the next option.
-
- 2. Compile your code with `-fno-implicit-templates' to disable the
- implicit generation of template instances, and explicitly
- instantiate all the ones you use. This approach requires more
- knowledge of exactly which instances you need than do the others,
- but it's less mysterious and allows greater control. You can
- scatter the explicit instantiations throughout your program,
- perhaps putting them in the translation units where the instances
- are used or the translation units that define the templates
- themselves; you can put all of the explicit instantiations you
- need into one big file; or you can create small files like
-
- #include "Foo.h"
- #include "Foo.cc"
-
- template class Foo<int>;
- template ostream& operator <<
- (ostream&, const Foo<int>&);
-
- for each of the instances you need, and create a template
- instantiation library from those.
-
- If you are using Cfront-model code, you can probably get away with
- not using `-fno-implicit-templates' when compiling files that don't
- `#include' the member template definitions.
-
- If you use one big file to do the instantiations, you may want to
- compile it without `-fno-implicit-templates' so you get all of the
- instances required by your explicit instantiations (but not by any
- other files) without having to specify them as well.
-
- g++ has extended the template instantiation syntax outlined in the
- Working Paper to allow forward declaration of explicit
- instantiations and instantiation of the compiler support data for
- a template class (i.e. the vtable) without instantiating any of
- its members:
-
- extern template int max (int, int);
- inline template class Foo<int>;
-
- 3. Do nothing. Pretend g++ does implement automatic instantiation
- management. Code written for the Borland model will work fine, but
- each translation unit will contain instances of each of the
- templates it uses. In a large program, this can lead to an
- unacceptable amount of code duplication.
-
- 4. Add `#pragma interface' to all files containing template
- definitions. For each of these files, add `#pragma implementation
- "FILENAME"' to the top of some `.C' file which `#include's it.
- Then compile everything with `-fexternal-templates'. The
- templates will then only be expanded in the translation unit which
- implements them (i.e. has a `#pragma implementation' line for the
- file where they live); all other files will use external
- references. If you're lucky, everything should work properly. If
- you get undefined symbol errors, you need to make sure that each
- template instance which is used in the program is used in the file
- which implements that template. If you don't have any use for a
- particular instance in that file, you can just instantiate it
- explicitly, using the syntax from the latest C++ working paper:
-
- template class A<int>;
- template ostream& operator << (ostream&, const A<int>&);
-
- This strategy will work with code written for either model. If
- you are using code written for the Cfront model, the file
- containing a class template and the file containing its member
- templates should be implemented in the same translation unit.
-
- A slight variation on this approach is to instead use the flag
- `-falt-external-templates'; this flag causes template instances to
- be emitted in the translation unit that implements the header
- where they are first instantiated, rather than the one which
- implements the file where the templates are defined. This header
- must be the same in all translation units, or things are likely to
- break.
-
- *Note Declarations and Definitions in One Header: C++ Interface,
- for more discussion of these pragmas.
-
- File: gcc.info, Node: Bound member functions, Next: C++ Signatures, Prev: Template Instantiation, Up: C++ Extensions
-
- Extracting the function pointer from a bound pointer to member function
- =======================================================================
-
- In C++, pointer to member functions (PMFs) are implemented using a
- wide pointer of sorts to handle all the possible call mechanisms; the
- PMF needs to store information about how to adjust the `this' pointer,
- and if the function pointed to is virtual, where to find the vtable, and
- where in the vtable to look for the member function. If you are using
- PMFs in an inner loop, you should really reconsider that decision. If
- that is not an option, you can extract the pointer to the function that
- would be called for a given object/PMF pair and call it directly inside
- the inner loop, to save a bit of time.
-
- Note that you will still be paying the penalty for the call through a
- function pointer; on most modern architectures, such a call defeats the
- branch prediction features of the CPU. This is also true of normal
- virtual function calls.
-
- The syntax for this extension is
-
- extern A a;
- extern int (A::*fp)();
- typedef int (*fptr)(A *);
-
- fptr p = (fptr)(a.*fp);
-
- You must specify `-Wno-pmf-conversions' to use this extension.
-
- File: gcc.info, Node: C++ Signatures, Prev: Bound member functions, Up: C++ Extensions
-
- Type Abstraction using Signatures
- =================================
-
- In GNU C++, you can use the keyword `signature' to define a
- completely abstract class interface as a datatype. You can connect this
- abstraction with actual classes using signature pointers. If you want
- to use signatures, run the GNU compiler with the `-fhandle-signatures'
- command-line option. (With this option, the compiler reserves a second
- keyword `sigof' as well, for a future extension.)
-
- Roughly, signatures are type abstractions or interfaces of classes.
- Some other languages have similar facilities. C++ signatures are
- related to ML's signatures, Haskell's type classes, definition modules
- in Modula-2, interface modules in Modula-3, abstract types in Emerald,
- type modules in Trellis/Owl, categories in Scratchpad II, and types in
- POOL-I. For a more detailed discussion of signatures, see `Signatures:
- A Language Extension for Improving Type Abstraction and Subtype
- Polymorphism in C++' by Gerald Baumgartner and Vincent F. Russo (Tech
- report CSD-TR-95-051, Dept. of Computer Sciences, Purdue University,
- August 1995, a slightly improved version appeared in
- *Software--Practice & Experience*, 25(8), pp. 863-889, August 1995).
- You can get the tech report by anonymous FTP from `ftp.cs.purdue.edu'
- in `pub/gb/Signature-design.ps.gz'.
-
- Syntactically, a signature declaration is a collection of member
- function declarations and nested type declarations. For example, this
- signature declaration defines a new abstract type `S' with member
- functions `int foo ()' and `int bar (int)':
-
- signature S
- {
- int foo ();
- int bar (int);
- };
-
- Since signature types do not include implementation definitions, you
- cannot write an instance of a signature directly. Instead, you can
- define a pointer to any class that contains the required interfaces as a
- "signature pointer". Such a class "implements" the signature type.
-
- To use a class as an implementation of `S', you must ensure that the
- class has public member functions `int foo ()' and `int bar (int)'.
- The class can have other member functions as well, public or not; as
- long as it offers what's declared in the signature, it is suitable as
- an implementation of that signature type.
-
- For example, suppose that `C' is a class that meets the requirements
- of signature `S' (`C' "conforms to" `S'). Then
-
- C obj;
- S * p = &obj;
-
- defines a signature pointer `p' and initializes it to point to an
- object of type `C'. The member function call `int i = p->foo ();'
- executes `obj.foo ()'.
-
- Abstract virtual classes provide somewhat similar facilities in
- standard C++. There are two main advantages to using signatures
- instead:
-
- 1. Subtyping becomes independent from inheritance. A class or
- signature type `T' is a subtype of a signature type `S'
- independent of any inheritance hierarchy as long as all the member
- functions declared in `S' are also found in `T'. So you can
- define a subtype hierarchy that is completely independent from any
- inheritance (implementation) hierarchy, instead of being forced to
- use types that mirror the class inheritance hierarchy.
-
- 2. Signatures allow you to work with existing class hierarchies as
- implementations of a signature type. If those class hierarchies
- are only available in compiled form, you're out of luck with
- abstract virtual classes, since an abstract virtual class cannot
- be retrofitted on top of existing class hierarchies. So you would
- be required to write interface classes as subtypes of the abstract
- virtual class.
-
- There is one more detail about signatures. A signature declaration
- can contain member function *definitions* as well as member function
- declarations. A signature member function with a full definition is
- called a *default implementation*; classes need not contain that
- particular interface in order to conform. For example, a class `C' can
- conform to the signature
-
- signature T
- {
- int f (int);
- int f0 () { return f (0); };
- };
-
- whether or not `C' implements the member function `int f0 ()'. If you
- define `C::f0', that definition takes precedence; otherwise, the
- default implementation `S::f0' applies.
-
- File: gcc.info, Node: Gcov, Next: Trouble, Prev: C++ Extensions, Up: Top
-
- `gcov': a Test Coverage Program
- *******************************
-
- `gcov' is a tool you can use in conjunction with GNU CC to test code
- coverage in your programs.
-
- This chapter describes version 1.5 of `gcov'.
-
- * Menu:
-
- * Gcov Intro:: Introduction to gcov.
- * Invoking Gcov:: How to use gcov.
- * Gcov and Optimization:: Using gcov with GCC optimization.
- * Gcov Data Files:: The files used by gcov.
-
- File: gcc.info, Node: Gcov Intro, Next: Invoking Gcov, Up: Gcov
-
- Introduction to `gcov'
- ======================
-
- `gcov' is a test coverage program. Use it in concert with GNU CC to
- analyze your programs to help create more efficient, faster running
- code. You can use `gcov' as a profiling tool to help discover where
- your optimization efforts will best affect your code. You can also use
- `gcov' along with the other profiling tool, `gprof', to assess which
- parts of your code use the greatest amount of computing time.
-
- Profiling tools help you analyze your code's performance. Using a
- profiler such as `gcov' or `gprof', you can find out some basic
- performance statistics, such as:
-
- * how often each line of code executes
-
- * what lines of code are actually executed
-
- * how much computing time each section of code uses
-
- Once you know these things about how your code works when compiled,
- you can look at each module to see which modules should be optimized.
- `gcov' helps you determine where to work on optimization.
-
- Software developers also use coverage testing in concert with
- testsuites, to make sure software is actually good enough for a release.
- Testsuites can verify that a program works as expected; a coverage
- program tests to see how much of the program is exercised by the
- testsuite. Developers can then determine what kinds of test cases need
- to be added to the testsuites to create both better testing and a better
- final product.
-
- You should compile your code without optimization if you plan to use
- `gcov' because the optimization, by combining some lines of code into
- one function, may not give you as much information as you need to look
- for `hot spots' where the code is using a great deal of computer time.
- Likewise, because `gcov' accumulates statistics by line (at the lowest
- resolution), it works best with a programming style that places only
- one statement on each line. If you use complicated macros that expand
- to loops or to other control structures, the statistics are less
- helpful--they only report on the line where the macro call appears. If
- your complex macros behave like functions, you can replace them with
- inline functions to solve this problem.
-
- `gcov' creates a logfile called `SOURCEFILE.gcov' which indicates
- how many times each line of a source file `SOURCEFILE.c' has executed.
- You can use these logfiles along with `gprof' to aid in fine-tuning the
- performance of your programs. `gprof' gives timing information you can
- use along with the information you get from `gcov'.
-
- `gcov' works only on code compiled with GNU CC. It is not
- compatible with any other profiling or test coverage mechanism.
-
- File: gcc.info, Node: Invoking Gcov, Next: Gcov and Optimization, Prev: Gcov Intro, Up: Gcov
-
- Invoking gcov
- =============
-
- gcov [-b] [-v] [-n] [-l] [-f] [-o directory] SOURCEFILE
-
- `-b'
- Write branch frequencies to the output file, and write branch
- summary info to the standard output. This option allows you to
- see how often each branch in your program was taken.
-
- `-v'
- Display the `gcov' version number (on the standard error stream).
-
- `-n'
- Do not create the `gcov' output file.
-
- `-l'
- Create long file names for included source files. For example, if
- the header file `x.h' contains code, and was included in the file
- `a.c', then running `gcov' on the file `a.c' will produce an
- output file called `a.c.x.h.gcov' instead of `x.h.gcov'. This can
- be useful if `x.h' is included in multiple source files.
-
- `-f'
- Output summaries for each function in addition to the file level
- summary.
-
- `-o'
- The directory where the object files live. Gcov will search for
- `.bb', `.bbg', and `.da' files in this directory.
-
- When using `gcov', you must first compile your program with two
- special GNU CC options: `-fprofile-arcs -ftest-coverage'. This tells
- the compiler to generate additional information needed by gcov
- (basically a flow graph of the program) and also includes additional
- code in the object files for generating the extra profiling information
- needed by gcov. These additional files are placed in the directory
- where the source code is located.
-
- Running the program will cause profile output to be generated. For
- each source file compiled with -fprofile-arcs, an accompanying `.da'
- file will be placed in the source directory.
-
- Running `gcov' with your program's source file names as arguments
- will now produce a listing of the code along with frequency of execution
- for each line. For example, if your program is called `tmp.c', this is
- what you see when you use the basic `gcov' facility:
-
- $ gcc -fprofile-arcs -ftest-coverage tmp.c
- $ a.out
- $ gcov tmp.c
- 87.50% of 8 source lines executed in file tmp.c
- Creating tmp.c.gcov.
-
- The file `tmp.c.gcov' contains output from `gcov'. Here is a sample:
-
- main()
- {
- 1 int i, total;
-
- 1 total = 0;
-
- 11 for (i = 0; i < 10; i++)
- 10 total += i;
-
- 1 if (total != 45)
- ###### printf ("Failure\n");
- else
- 1 printf ("Success\n");
- 1 }
-
- When you use the `-b' option, your output looks like this:
-
- $ gcov -b tmp.c
- 87.50% of 8 source lines executed in file tmp.c
- 80.00% of 5 branches executed in file tmp.c
- 80.00% of 5 branches taken at least once in file tmp.c
- 50.00% of 2 calls executed in file tmp.c
- Creating tmp.c.gcov.
-
- Here is a sample of a resulting `tmp.c.gcov' file:
-
- main()
- {
- 1 int i, total;
-
- 1 total = 0;
-
- 11 for (i = 0; i < 10; i++)
- branch 0 taken = 91%
- branch 1 taken = 100%
- branch 2 taken = 100%
- 10 total += i;
-
- 1 if (total != 45)
- branch 0 taken = 100%
- ###### printf ("Failure\n");
- call 0 never executed
- branch 1 never executed
- else
- 1 printf ("Success\n");
- call 0 returns = 100%
- 1 }
-
- For each basic block, a line is printed after the last line of the
- basic block describing the branch or call that ends the basic block.
- There can be multiple branches and calls listed for a single source
- line if there are multiple basic blocks that end on that line. In this
- case, the branches and calls are each given a number. There is no
- simple way to map these branches and calls back to source constructs.
- In general, though, the lowest numbered branch or call will correspond
- to the leftmost construct on the source line.
-
- For a branch, if it was executed at least once, then a percentage
- indicating the number of times the branch was taken divided by the
- number of times the branch was executed will be printed. Otherwise, the
- message "never executed" is printed.
-
- For a call, if it was executed at least once, then a percentage
- indicating the number of times the call returned divided by the number
- of times the call was executed will be printed. This will usually be
- 100%, but may be less for functions call `exit' or `longjmp', and thus
- may not return everytime they are called.
-
- The execution counts are cumulative. If the example program were
- executed again without removing the `.da' file, the count for the
- number of times each line in the source was executed would be added to
- the results of the previous run(s). This is potentially useful in
- several ways. For example, it could be used to accumulate data over a
- number of program runs as part of a test verification suite, or to
- provide more accurate long-term information over a large number of
- program runs.
-
- The data in the `.da' files is saved immediately before the program
- exits. For each source file compiled with -fprofile-arcs, the profiling
- code first attempts to read in an existing `.da' file; if the file
- doesn't match the executable (differing number of basic block counts) it
- will ignore the contents of the file. It then adds in the new execution
- counts and finally writes the data to the file.
-
- File: gcc.info, Node: Gcov and Optimization, Next: Gcov Data Files, Prev: Invoking Gcov, Up: Gcov
-
- Using `gcov' with GCC Optimization
- ==================================
-
- If you plan to use `gcov' to help optimize your code, you must first
- compile your program with two special GNU CC options: `-fprofile-arcs
- -ftest-coverage'. Aside from that, you can use any other GNU CC
- options; but if you want to prove that every single line in your
- program was executed, you should not compile with optimization at the
- same time. On some machines the optimizer can eliminate some simple
- code lines by combining them with other lines. For example, code like
- this:
-
- if (a != b)
- c = 1;
- else
- c = 0;
-
- can be compiled into one instruction on some machines. In this case,
- there is no way for `gcov' to calculate separate execution counts for
- each line because there isn't separate code for each line. Hence the
- `gcov' output looks like this if you compiled the program with
- optimization:
-
- 100 if (a != b)
- 100 c = 1;
- 100 else
- 100 c = 0;
-
- The output shows that this block of code, combined by optimization,
- executed 100 times. In one sense this result is correct, because there
- was only one instruction representing all four of these lines. However,
- the output does not indicate how many times the result was 0 and how
- many times the result was 1.
-
- File: gcc.info, Node: Gcov Data Files, Prev: Gcov and Optimization, Up: Gcov
-
- Brief description of `gcov' data files
- ======================================
-
- `gcov' uses three files for doing profiling. The names of these
- files are derived from the original *source* file by substituting the
- file suffix with either `.bb', `.bbg', or `.da'. All of these files
- are placed in the same directory as the source file, and contain data
- stored in a platform-independent method.
-
- The `.bb' and `.bbg' files are generated when the source file is
- compiled with the GNU CC `-ftest-coverage' option. The `.bb' file
- contains a list of source files (including headers), functions within
- those files, and line numbers corresponding to each basic block in the
- source file.
-
- The `.bb' file format consists of several lists of 4-byte integers
- which correspond to the line numbers of each basic block in the file.
- Each list is terminated by a line number of 0. A line number of -1 is
- used to designate that the source file name (padded to a 4-byte
- boundary and followed by another -1) follows. In addition, a line
- number of -2 is used to designate that the name of a function (also
- padded to a 4-byte boundary and followed by a -2) follows.
-
- The `.bbg' file is used to reconstruct the program flow graph for
- the source file. It contains a list of the program flow arcs (possible
- branches taken from one basic block to another) for each function which,
- in combination with the `.bb' file, enables gcov to reconstruct the
- program flow.
-
- In the `.bbg' file, the format is:
- number of basic blocks for function #0 (4-byte number)
- total number of arcs for function #0 (4-byte number)
- count of arcs in basic block #0 (4-byte number)
- destination basic block of arc #0 (4-byte number)
- flag bits (4-byte number)
- destination basic block of arc #1 (4-byte number)
- flag bits (4-byte number)
- ...
- destination basic block of arc #N (4-byte number)
- flag bits (4-byte number)
- count of arcs in basic block #1 (4-byte number)
- destination basic block of arc #0 (4-byte number)
- flag bits (4-byte number)
- ...
-
- A -1 (stored as a 4-byte number) is used to separate each function's
- list of basic blocks, and to verify that the file has been read
- correctly.
-
- The `.da' file is generated when a program containing object files
- built with the GNU CC `-fprofile-arcs' option is executed. A separate
- `.da' file is created for each source file compiled with this option,
- and the name of the `.da' file is stored as an absolute pathname in the
- resulting object file. This path name is derived from the source file
- name by substituting a `.da' suffix.
-
- The format of the `.da' file is fairly simple. The first 8-byte
- number is the number of counts in the file, followed by the counts
- (stored as 8-byte numbers). Each count corresponds to the number of
- times each arc in the program is executed. The counts are cumulative;
- each time the program is executed, it attemps to combine the existing
- `.da' files with the new counts for this invocation of the program. It
- ignores the contents of any `.da' files whose number of arcs doesn't
- correspond to the current program, and merely overwrites them instead.
-
- All three of these files use the functions in `gcov-io.h' to store
- integers; the functions in this header provide a machine-independent
- mechanism for storing and retrieving data from a stream.
-
- File: gcc.info, Node: Trouble, Next: Bugs, Prev: Gcov, Up: Top
-
- Known Causes of Trouble with GCC
- ********************************
-
- This section describes known problems that affect users of GCC. Most
- of these are not GCC bugs per se--if they were, we would fix them. But
- the result for a user may be like the result of a bug.
-
- Some of these problems are due to bugs in other software, some are
- missing features that are too much work to add, and some are places
- where people's opinions differ as to what is best.
-
- * Menu:
-
- * Actual Bugs:: Bugs we will fix later.
- * Installation Problems:: Problems that manifest when you install GCC.
- * Cross-Compiler Problems:: Common problems of cross compiling with GCC.
- * Interoperation:: Problems using GCC with other compilers,
- and with certain linkers, assemblers and debuggers.
- * External Bugs:: Problems compiling certain programs.
- * Incompatibilities:: GCC is incompatible with traditional C.
- * Fixed Headers:: GNU C uses corrected versions of system header files.
- This is necessary, but doesn't always work smoothly.
- * Standard Libraries:: GNU C uses the system C library, which might not be
- compliant with the ISO/ANSI C standard.
- * Disappointments:: Regrettable things we can't change, but not quite bugs.
- * C++ Misunderstandings:: Common misunderstandings with GNU C++.
- * Protoize Caveats:: Things to watch out for when using `protoize'.
- * Non-bugs:: Things we think are right, but some others disagree.
- * Warnings and Errors:: Which problems in your code get warnings,
- and which get errors.
-
- File: gcc.info, Node: Actual Bugs, Next: Installation Problems, Up: Trouble
-
- Actual Bugs We Haven't Fixed Yet
- ================================
-
- * The `fixincludes' script interacts badly with automounters; if the
- directory of system header files is automounted, it tends to be
- unmounted while `fixincludes' is running. This would seem to be a
- bug in the automounter. We don't know any good way to work around
- it.
-
- * The `fixproto' script will sometimes add prototypes for the
- `sigsetjmp' and `siglongjmp' functions that reference the
- `jmp_buf' type before that type is defined. To work around this,
- edit the offending file and place the typedef in front of the
- prototypes.
-
- * There are several obscure case of mis-using struct, union, and
- enum tags that are not detected as errors by the compiler.
-
- * When `-pedantic-errors' is specified, GCC will incorrectly give an
- error message when a function name is specified in an expression
- involving the comma operator.
-
- * Loop unrolling doesn't work properly for certain C++ programs.
- This is a bug in the C++ front end. It sometimes emits incorrect
- debug info, and the loop unrolling code is unable to recover from
- this error.
-
-